Geography
The Confederacy of Sheinar physically rests on three large islands that float
above the surface of the planet. Together, the three islands have a surface area of
approximately 1800 square miles. Physically, the islands are mainly covered with
plains of grass and scrubland with a few rolling hills and lightly wooded
forests.
The largest of the islands is known as Sheinar and is the only one to have a
fresh water lake. Lake Shein is located in the southeast of Sheinar, and
bordered by the relatively heavy forest, Gylwood. A few miles south of the lake
lies Ethaech Yel, the largest of the confederate city-states. The cities of
Conmaeir to the northwest and Faeil Dar to the northeast are the two other city-states on
Sheinar. |
 |
The other two islands, equal
in size to each other, are Kendun and Dhurban. Kendun, named after the only
city-state on it, is a miniature physical replica of Sheinar without the lake; in
contrast, Dhurban is a long island with its namesake city-state to the north and Shemaeir
to the south. South of Dhurban lie two smaller islands, mere fragments of land, that
appear to have broken from it in earlier times and are slowly drifting away. Demographics
The Confederacy of Sheinar has a population of approximately 700,000 sentient
species. The vast majority are human (70%), followed by elves (15%), dwarves (10%),
and a mix of other sentient races (5%). While only ten percent of the population
lives in the cities, this urban population is almost entirely human. The Elves
prefer to live a semi-nomadic tribal lifestyle in the woodlands and grasslands, while the
dwarves have claimed the hills for themselves. Contact between the races is common,
but infrequent, and they live in a semblance of peace.
Humans The humans of the
confederate islands stand an average of 5' 6" tall, with only minimal variation.
They are generally sturdy folk with dusky skin tones, dark hair and dark
eyes. Other variations in appearance are based on cultural considerations.
Ar' Athån (Elves) The elven folk
are generally taller than their human brethren, averaging 6' in height, with thin builds
that make them appear lanky in comparison. Their skin tones are often dark and ruddy
with green or blue eyes and blonde, red, or black hair. Unlike humans,
the elves are of a similar cultural stock and show little variation.
Thjadrir (Dwarves) The dwarves of
the confederacy are short and well muscled, averaging 4'8" tall. As with their
elven and human brethren, they have dark skin tones, with black or brown hair and dark
eyes. As with elves, the dwarves are of a similar cultural stock and show even less
variation than the elves.
Game Notes
Humans As in the Player's Handbook.
Elves Although living longer than
humans, the Ar' Athån lack the longevity found in typical AD&D elves. If using
the Elven Handbook, the Ar' Athån are wood/wild elves. The main difference is that player
characters receive the +1 to dexterity without the -1 to constitution.
Dwarves As in the Player's
Handbook.
Half-elves Although
inter-species coupling is possible, it is extremely rare due to cultural considerations
and any progeny of a elf and human coupling will take on the characteristics of the
mother, either being born completely human or completely elven.
Gnomes and Halflings These two races do not exist in this game world as player character
races. As NPC races, they are a sub-species of dwarves, not found in the confederacy. |
|
|